Archive

Archive for November, 2008

Impressions of Microsoft and Google

November 18th, 2008

Let’s talk about Microsoft. Let’s talk about how we feel about Microsoft.

Large. Prevailing. Controlling? Invasive. Driving. Organized.

They come across as a large organization that wants to impress you with its largeness and organizationess. They will do what it takes to make their products needed or required.

What about Google? Let’s talk about how we feel about Google.

Now, I don’t really mind that Google is a large controlling, all-invasive, monopoly-wannabe. I have warm fuzzy thoughts about Google. I don’t use everything they make but I try just about everything they put out.

Google is the kid in my neighborhood that made it big. He set out to do something really well and did it. Even at the top, he still has some of that underdog charm.

But what’s the real difference between Microsoft and Google? Impression, mostly. They both have critical, pervasive primary products. Both have scores of emerging products with lots of promise. My impression of them is different. For Microsoft, it’s as if they went about their business growing it, expanding it, doing whatever it took to make them #1 without really thinking about how they were being perceived.

Perception is reality. Well, not really, but you know what I mean.

Technology ,

What’s coming

November 14th, 2008

Just got my hands on the new book Silverlight 2 In Action by Chad Campbell and John Stockton and will be publishing a review soon.

Hopefully I’ll be able to show off the Silverlight site I’m working on while reading this book.

Technology ,

XNA 3.0 is OUT!

November 3rd, 2008

That’s right folks, XNA 3.0 is out of beta. It was released Thursday. Check it out: http://creators.xna.com/en-US/xnags_islive

What does that mean to me? I can now debug my XNA game on an Xbox. Pretty cool. I’m working on a card game right now in XNA. Version 3.0 is a major leap forward. Its like the difference between Silverlight 1.0 and 2.0. HUGE.

XNA